Table 12:

Legendary Monsters

Rank
AC Mod.
HD Mod.
Lesser Scion
û4
+5/1.5
Scion
û6
+10/2
Elder
û8
+15/2.5
Great Elder
û10
+20/3
Paragon
û12
+25/3.5

The Armor Class Modifier is subtracted from the creatureÆs base armor class. This modifier is in addition to any Dexterity bonus.

The Hit Die Modifier is added to the monsterÆs hit dice. The creature gains all the benefits of the increased hit dice, including reduced THAC0, better saving throws, and more hit points. If the monster is normally given a fixed hit point total, add five hit points per additional hit die.

The number after the slash is for monsters that have hit points divided between different areas of their bodies, such as hydras and beholders. Multiply each areaÆs hit points by the number. For example, an elder hydraÆs heads would have 20 hit points each (8 [hp for each head] x 2.5 [elder multiplier] = 20).

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